There is a total of 108 Collectibles to collect in The Dark Pictures Anthology: The Devil In Me.
Collectibles by type:
50 Secrets
27 Photo Opportunities
13 Inventory Items
13 Premonitions
5 Business Cards
All Collectibles listed above are needed for 100% [Platinum]. Sadly enough, it´s impossible to collect everything in one playthrough. Some Collectibles are found in scenes where specific requirements needs to be met, before you unlock them.
NOTE: You can collect everything via Scene Selection and across multiple saves. All collectibles are saved to your profile.
The video below is separated in 3 steps.
Complete the game where everyone survives while collecting evertything possible [Full playthrough]
Replay from the scene “Waste Disposal” to trigger alternative scenes with new Collectibles [Partial playthrough]
New playthrough in Curator´s Cut collecting the last Collectibles[Currently only a pre-order bonus, is released later for others]
If you don´t have access to Curator´s Cut after completing the Solo Story, then you have to collect the remaining Collectibles through Shared Story. It contains new scenes with a different point-of-view. For example, during the Silver Ash scene, Player 1 plays Erin while Player 2 plays Jamie in a competely new scene. Another example, during the Spa scene you will play as Mark in Curator´s Cut/Shared Story, instead of playing Jamie like in Solo Story.
The video covers all the steps and choices, to get you all Collectibles in the shortest time possible. Timestamps can be found in the YouTube description.
https://www.ben-gun.com/wp-content/uploads/2022/12/thumbnail_1000001741.jpg360640Ben-Gunhttps://www.ben-gun.com/wp-content/uploads/2022/12/cropped-Bengun-logo-new-300x257.pngBen-Gun2022-12-12 18:55:482023-01-10 15:51:51The Devil In Me: All Collectibles Guide
There is a total of 20 Challenges you need to complete achieving a Diamond Rank. Before attempting these Challenges, you need to find them all throughout the story. Click here for all collectible locations.
You need to have as many upgrades as possible – especially upgrades for Lute, they can be a lifesaver. The upgrades that increase Unity makes this a lot easier. You could attempt this trophy after completing the main game once or twice.
There are 2 challenges that are a bit different than the others. Challenge VI: Tidy and Challenge VIII: Claustrophobic 1. You need to reset some upgrades for Lute before doing these. Follow the timestamps in the video – I show you which upgrades you need to reset before challenge start.
After doing a short combo, switch weapons and repeat – this raises your Unity, and you need it as high as possible, and if you counter fast enough with O, then you get a perfect counter + more points. Perform Unity attacks as when they become available, to get your Rapture ability as fast as possible – It´s essential in some of the big challenges with many enemies on screen.
Trophies earned through Challenges:
The touch of Chaos – Discover the first Challenge
Settle this once and for all – Complete all Challenges
I´ve been waiting for this – Complete all Challenges obtaining Diamond
CHALLENGE OVERVIEW:
1. Challenge I – Slayer I
2. Challenge II – Defensive
3. Challenge III – Untouchable I
4. Challenge IV – Timely
5. Challenge V – Synergic
6: Challenge VI – Tidy
7. Challenge VII – Exorcist
8. Challenge VIII – Claustrophobic I
9. Challenge IX – Spectral
10. Challenge X – Cautious
11. Challenge XI – Flying
12. Challenge XII – Untouchable II
13. Challenge XIII – Poisoned
14. Challenge XIV – Survivor
15. Challenge XV – Bloodthirsty
16. Challenge XVI – Aerial
17. Challenge XVII – Rapturous
18. Challenge XVIII – Claustrophobic II
19. Challenge XIX – Quick
20. Challenge XX – Slayer II
https://www.ben-gun.com/wp-content/uploads/2022/12/1000001735.jpg7201280Ben-Gunhttps://www.ben-gun.com/wp-content/uploads/2022/12/cropped-Bengun-logo-new-300x257.pngBen-Gun2022-12-12 07:39:322023-01-10 15:52:30Soulstice – All Challenges Guide [DIAMOND RANK]
There is a total of 38 collectibles to find throughout the game. You need to find all 18 Shards (located in story mode), they are either blue (Entropy upgrade) or green (Health upgrade). Next you need to find all 20 Challenges which look like portals. Most collectibles are hidden along the main path, often you need to run against the camera to find a collectible.
Collectibles by type
20 Challenges
9 Health upgrade shard
9 Entropy upgrade shard
You need to pick up the shards (by walking over them) and trigger the next checkpoint to save the collectible – then you can leave the level safely. The Challenges are saved when you activate the portals. There are 2 trophies tied to collecting the shards/upgrades:
It’s only pain – Upgrade Health to max level
I know how to handle it – Upgrade Entropy to max level
The rest of the shards are earned by completing the 20 Challenges. Click here for the Challenges Guide.
CHAPTER OVERVIEW:
Chapter 1:
Challenge 1
Health upgrade #1
Chapter 2:
Challenge 2
Entrophy upgrade #1
Challenge 3
Chapter 3:
Challenge 4
Health upgrade #2
Chapter 4:
Entropy upgrade #2
Challenge 5
Health upgrade #3
Chapter 6:
Challenge 6
Entropy upgrade #3
Chapter 7:
Health upgrade #4
Challenge 7
Challenge 8
Chapter 9:
Entropy upgrade #4
Challenge 9
Chapter 10:
Entropy upgrade #5
Challenge 10
Health upgrade #5
Chapter 12:
Health upgrade #6
Challenge 11
Chapter 13:
Health upgrade #7
Challenge 12
Chapter 14:
Challenge 13
Entropy upgrade #6
Chapter 15:
Entropy upgrade #7
Challenge 14
Challenge 15
Chapter 17:
Challenge 16
Challenge 17
Health upgrade #8
Chapter 18:
Health upgrade #9
Entropy upgrade #8
Challenge 18
Challenge 19
Chapter 23:
Entropy upgrade #9
Challenge 20
Remaining upgrades are earned in Challenges
https://www.ben-gun.com/wp-content/uploads/2022/12/5318.jpg7201280Ben-Gunhttps://www.ben-gun.com/wp-content/uploads/2022/12/cropped-Bengun-logo-new-300x257.pngBen-Gun2022-12-12 07:25:542023-01-10 15:52:43Soulstice – All Collectibles Guide [Challenges, Health & Entropy Upgrades]
There is a total of 43 collectibles in The Callisto Protocol. Everything is missable and there are no chapter-select. I would highly recommend, that you make a manual save at least once per chapter. The collectibles are spread across a total of 8 chapters. It would take the average player about 8-10 hours to complete the game, while collecting all collectibles and exploring on the side.
IMPORTANT NOTE: If you find a collectible and die, then you have to pick it up again once it reloads checkpoint.
Finding all collectibles will earn you the trophy:
Grim Reaper – Harvest and read all implant bios
CHAPTER OVERVIEW
Chapter 1
Data-Bios #1 – Jacob Lee: Jacob’s Job
Chapter 2
Data-Bios #2 – Dr. Caitlyn Mahler: Mahler’s Appointment
Data-Bios #3 – Elias Porter: Elias’s Anticipation
Data-Bios #4 – Cpt. Leon Ferris: Ferris’s Lament
Chapter 3
Data-Bios #5 (Harvest #1) – Sgt. Eric Jane: Locked Door
Welcome to Evil West! This guide all collectibles in the game. All collectibles besides Lore are needed for 100%. There is a total of 403 collectibles spread across 16 Chapters.
Collectibles by type:
60 Lore
312 Cash
21 Chests
8 Hidden Perks
2 Weapon Upgrades
Trophies Earned following this guide:
Boys’n’Toys – Have all Weapon Upgrades activated at the same time [Silver]
Chest Nuts – Pick up all cash on all missions [Silver]
Field Agent – Find all hidden perks [Silver]
NOTE: Nothing is missable because of chapter select. All collectibles are saved as soon as you pick them up.
Cash are used for buying weapon upgrades. Cash is automatically picked it up from the ground when you walk over it, or found in smaller chests. There is not enough cash in the game to afford all weapon upgrades, that´s why you´ll need almost 2 full playthroughs. After completing the game you can start a New Game+ playthrough while keeping all your upgrades.
Lore are not needed for any trophies. Collecting all lore gives you more info about the story as a whole. Then we have the big chests – they hold different kinds of colletibles or costume parts. Most noticeably they contain hidden perks. Some of these perks are good to have for your New Game+ playthrough on Evil Difficulty.
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There is a total of 13 playable heroes – The Hunter (You), Blade, Ghost Rider, Iron Man, Nico, Magik, Captain Marvel, Doctor Strange, Spider-Man, Wolverine, Scarlet Witch, Captain America and Hulk.
Is Midnight Suns open world?
Midnight Suns have a hub world, much like the Mortal Kombat 11. You have a confined area where you can walk around, collect ingredients, open chests and complete different tasks to earn rewards.
Is Midnight Suns a turn-based game?
Midnight Suns is a tactical turn-based role-playing-game.
How long is Midnight Suns?
It will take the average player around 25-35 hours to complete the main story. The amount of hours depends on how much exploring you do in the hub world, how many general missions you complete and how much you explore other side activities.
Marvel´s Midnight Suns – Trophy Roadmap
Estimated trophy difficulty: 5/10
Approximate amount of time to platinum: 40-50 Hours
Free-Roam / Chapter Select after Story?: You can free-roam after completing the final mission
Release Date: December 2nd, 2022
STEP 1: COMPLETE THE MAIN STORY, MAKING ONLY LIGHT CHOICES + DAILY TASKS
Start the game on any difficulty, put it on Story Difficulty (Easiest Difficulty available) if you want less frustrations throughout. The game can be a bit challenging on Normal Difficulty at times. The most important part about your initial playthrough, is picking an alignment (Light or Dark) and sticking with it throughout the game. See A Shining Light for more.
Besides that, you want to talk with Heroes at the Abbey with a blue exclamation mark above their head, both day and night. They often have different alignment dialogue choices. New dialogue becomes available every time you get back from a mission, and wake up after sleeping (start a new day). Another easy way to get Light or Dark alignment points, is by completing Requests for Heroes around the Abbey.
Before you start a mission, make sure that you start a Research Project at the Forge – this will save alot of time later in Step 2. This works towards all Abbey Upgrades in one campaign.
The important thing to look out for is the missable trophy Extracurricular Activities. Accepct invites for the 3 different Clubs as soon as you recieve them. One of the Clubs are tied to story progression and lock out certain meetings if you progress to far without completing them. See the trophy for more info.
Each time you get back for a mission, look at your map to see if it´s “Waxing Moon.” You need to find 10 Wundagore Everbloom which only spawns during this time. See Wisdom of the Woods for more info.
Next point, you need to look out for the dog Charlie. You can open the map everyday to see where he´s located (the same with Heroes and available dialogue). You need to “Pet” or “Praise” him for 15 days straight – If you forget it before a mission, be sure that you find him before going to sleep – or else it resets your day count.
Last point is to find Ebony the cat and “Praise” her for a total of 4 days (have to be different days). She rarely spawns around the Abbey, or even further away around the map – again check your map every day and night to find her. This will save you some time later, better get this trophy out of the way as soon as possible.
Besides that, enjoy the game and explore the different features the game has to offer – this can save a bit of time later during Step 2.
After completing the main story, you want to focus on all the trophies you can get around the Abbey Grounds (hub area), completing the T.H.R.E.A.T. Room with all 13 Heroes, and all misc trophies that involves defeating enemies in certain ways or turns etc. See each individual trophy for more info. Some of these trophies are also earned automatically during Step 1. Like buying cosmetics, crafting Cards, modding Cards.
Before starting New Game+, you want to make sure that you got every trophy, besides A Gowing Darkness. Then, start New Game+ while making only Dark alignment dialogue choices. If you want to speed up the process, build a card deck using more Dark Balance Cards than Light Balance. See A Shining Light for a explanation on the alignment system.
Did We Just Become Best Friends? Reach the maximum Friendship Level with any hero.
The max Hero Friendship Level is 5. It takes a lot of XP to reach level 5. Focus on the same Heroes from the start. You will most likely earn this after completing the game the first time. Take the same Heroes with you during general missions, and always exhaust their dialogue at the Abbey.
Friendship is Magic Reach the maximum Team Friendship Level in the Abbey.
There are many different ways to increase your Friendship level with each Hero, and at the same time, your overall Team Friendship level.
Overview of ways you can improve all Friendships:
Completing missions with Superheroes
Spar with Superheroes at the Yard (available 1 time a day)
Complete Superhero Requests (ocassionally they have a request for you)
Take a Superhero to a Haven (discovered around the Abbey)
Complete Hangouts
Give Gifts during Hangouts
Complete Abbey Club Meetings (remember to accept invites via Superlink)
Give Compliments (you unlock Compliments by leveling up the Yard and completing Research Projects among others)
Pet Charlie (Pet Charlie every single day for some easy Friendship XP)
All of the above contributes to your overall Team Friendship Level – it´s level is determined by your Friendship Level with each indvidual Hero. You will most likely earn this near the end of the game, or when you´re cleaning up misc trophies in the end-game.
Hunter the Explorer Find every Haven on the Abbey Grounds in a single campaign.
There is a total of 15 Havens to discover around the Abbey. Havens look like a blue circle, with wind circling it – interact with it for it to register. You need to unlock all Words of Power around the Abbey Grounds, before you can unlock all Havens – some are hidden behind rocks where you need the Word of Power Break. See the trophies Atum´s Call (Reveal), Hyppus´Aid (Purify) and Set´s Favor (Break) on how to unlock each of them.
Cape of Many Colors Apply a Suit palette to every Hero in a single campaign.
To apply a Suit pallette to a Hero, you need to go the Hero you want to customise. Switch to the “Customization” tab and pick combat outfit. Here you can see a lot of color palettes to the right. Buy one for each Hero to unlock the trophy.
And Look Good Doing It Spend 1500 Gloss on cosmetic options for the Hunter.
Same as above – this time you just need to customise the Hunter. Buy any cosmetics that you like, for a total cost of 1500 Gloss.
Make a House a Home Purchase 10 different upgrades for the Hunter’s Quarters.
To customise the Hunter´s Quarters, you need to go to the Warderobe in your room, switch to the Quarters and buy any 10 upgrades. You unlock new Hunter´s Quarters upgrades by opening Arcane Chests around the Abbey.
Might Need Pockets Craft a combat item at the Item Bench.
First step is to research “Science Fair” in the Forge. After waiting a day, come back to the Forge to unlock the option to buy the Item Bench with Credits. After doing so, interact with it to craft any Combat Item for the trophy.
Fire Burn and Cauldron Bubble Use Agatha’s Cauldron to complete a Recipe.
Early in the game, Agatha will ask you to find a tunnel. You get a notification in the top left corner, where you see all your messages. Here you can toggle a waypoint to find the tunnel more easily. It´s located just north of the Abbey near the crater. There´s a ladder down which leads to an Ember. Interact with it, return to Agatha and pick up the Recipe Book when told. This unlocks Agatha´s Caludron for crafting different Resources, Gifts and more.
Craft any item to unlock the trophy. If you need to find specific ingredients, refer to Wisdom of the Woods.
With a Box of Scraps Craft a hero ability card in the Forge.
You unlock Card crafting by researching the Book of Vishanti, but there are a couple of steps to unlock it:
Finish two missions with Doctor Strange in your team.
Research Artifacts until you reach Forge Level 3.
Complete the Book of Vishanti research and spend credits to construct this Forge Upgrade.
After purchasing the upgrade in the Forge, you unlock the option “Card Crafting.” Craft any Card and your trophy will unlock.
You Absolute Legend Complete a Midnight Sun Challenge in the Forge.
Before you can complete a Midnight Sun Challenge (Unlocks legendary abilities), you´ll need to research “Forged In Hellfire.” You need to be Research Level 4 to research it. When you come back after a day, you´ll have unlock your very first Challenge which is for the main character Hunter. Watch the video below for a solution on Hunter´s Challenge.
If you want to unlock Midnight Sun Challenges for other characters, you need to level up their friendship to level 5. Except with Hulk – you need to research a level 15 item for his to unlock.
Fully Operational Build every Abbey upgrade in a single campaign.
There are 3 types of Abbey upgrades – upgrades for the Yard, War Room and the Forge. All upgrades starts in the Forge. You need to research them before you unlock them for purchase at their respective area. You need ALOT of Credits for all upgrades. If you still haven´t bought or researched all upgrades by the end of the game, keep replaying General Missions that yield a lot of Credits. The trophy unlocks after buying the final upgrade.
The Best Girl Pet Charlie 15 days in a row.
This is a pretty simple trophy, but you need to remember to “Pet” or “Praise” Charlie every day, for 15 days straight. You can use your map to find Charlie, he has a marker like every Hero. If you forget to pet Charlie before going on a mission, you´ll need to pet him when you get back, before going to bed – or else you´ll lose your Pet streak and have to start over.
NOTE: “Praise” does count as a “Pet.”
Unrequited Love Pet Ebony on 4 different days.
This trophy is a bit more tricky than petting Charlie. Ebony the cat has randoms multiple spawns around the map, Ebony usually spawns in Caretakers room or in the Library. You need to find and “Praise” her for a total of 4 days (have to be different days). Check your map before and after missions to find her.
Extracurricular Activities Attend all Abbey Club meetings in a single campaign.
This trophy will be one of your last during your clean-up. To attend a Club meeting, you need an invitation from Nico (EMO Kids), Robbie Reyes (Shop Class) or Blade (Book Meeting). When you have recieved an invitation, you´ll get a notification at the top of the screen, then open your Superlink to accept them. This trophy is missable because of the EMO Kids Club. They are tied to the main story. Accept invites as soon as you get them – this way you´re sure to get the missable meetings (EMO Kids). The last EMO Kids meeting is triggered when Scarlet Witch joins the team.
After accepting an invite, you´ll be able to talk to Nico, Robbie or Blade outside Hunter´s Quarters, depending on which meeting you have accepted (during nighttime after a mission). The first two Clubs, EMO Kids and Shop Class spawns as the story progresses. For the Book Meetings to spawn you´ll need to interact with the e-reader near the back of the library. After each Book Meeting there will be new book to interact with, to trigger the next Book Meeting.
This will take a couple of extra days after completing the main game. I was still missing 2 Book Meetings after the final story mission.
Spread the Pain Complete a Daily Sparring session with every hero.
Once a day, you can pick a Hero at the Yard to spar with – earning Friendship and Level XP. You can earn this trophy, when you have unlocked all characters near the end of the game. It´s a good idea to note which Heroes you have sparred with. There are no in-game indication of which Heroes you have left for the trophy.
List of Heroes you need to spar with:
Blade
Captain Marvel
Ghost Rider
Doctor Strange
Iron Man
Magik
Nico
Captain America
Wolverine
Spider-Man
Scarlet Witch
Hulk
Some Minor Adjustments Apply mods to 10 different hero abilities.
There is a few steps to unlock Card Modding. You need to research the Crucible at the Forge, then you´ll need to buy it at the Yard for 300 Credits.
Mod any 10 Hero Ability Cards to unlock the trophy. You will get this naturally, because you need stronger Cards for some of the last combat encounters in the story. Plus it makes the game less frustrating.
T.H.R.E.A.T. Eliminated Survive 3 turns in the THREAT Room with every hero.
Before you can attempt this trophy, you need to unlock the actual T.H.R.E.A.T. Room. Complete 3 missions with Magik and upgrade the forge to research level 4. Next you want to research “New Threat” and wait a day for the task to completed. The last step is to purchase the upgrade for 175 Credits in the Yard.
I highly recommend doing this after completing the main story. You need some good Cards for each Hero (preferably modded) and good Combat Items that can aid you in surviving the 3 turns.
The whole point of the T.H.R.E.A.T. Room is to survive for 3 turns, and wipe out most if not all enemies every turn. You are fighting alot of Soulless. If even 4 or 5 are left alive at the end of your turn, you´ll most likely end up dead. Whenever you defeat an enemy, you get your Card Play refunded. If it´s a yellowísh Soulless you defeat, then you draw a new Card. That´s why it´s important to defeat at least 1 enemy, each Card Play you use. I highly recommend using Combat Items that give Heroism and let you draw more cards. Like Overdrive Serum (Gain Heroism equal to the cost of all Heroic cards in your hand) and Utility Belt (Draw 2 cards).
List of characters you need to beat the T.H.R.E.A.T. Room with:
Elemental, My Dear Agatha Solve the mystery of Agatha’s Altar.
This mystery, like any other, takes place at the Abbey Grounds. Each Mystery tied to a trophy, is required to unlock a Word of Power. This mystery is tied to Reveal. See Atum´s Call on how to unlock it. There are a only two steps to completing Agatha´s Altar mystery.
Find all 4 Elemental Rods
Place them at Agatha´s Altar
Remember to collect the Moon Seal – it´s used for getting the Word of Power Reveal.
Atum’s Call Acquire the “Reveal” Word of Power.
This Word of Power is tied to Agatha´s Altar mystery. See the solution under Elemental, My Dear Agatha or watch the video below.
After completing the Mystery and earning the Moon Seal, you need to head over to the Blood Gate which is located to the east on the map. Note that it has to be night before you can interact with it. Complete the challenge to open the gate, and you´ll unlock the Word of Power, when you place the Moon Seal earned from Agatha´s Altar mystery.
Hyppus’ Aid Acquire the “Purify” Word of Power.
This Word of Power is tied to Miram Shaw´s Church mystery. See A Coven Restored for a text description on how to solve the mystery, or watch the video guide.
After completing the mystery and earning the Moon Seal, go to the next Blood Gate near the Everflowing Glade. You can find the gates by looking to the sky – there´s a light beam shining down on it.
Like the other gates, complete the Challenge to open it. Head inside and place the Moon Seal on the pedistal to unlock “Purify.”
Set’s Favor Acquire the “Break” Word of Power.
This is the last and one of the simplest Words of Power to unlock. You need the other Words of Power, before you can access this area.
The Keymaster Open 25 Arcane Chests.
You need to open 25 Arcane Chests, located around the Abbey Grounds. Each Chest require a Arcane Key to open. Throughout the game, you can earn Arcane Keys in various ways. You can complete Requests for Heroes, spar with them in the Yard, find the keys around the Abbey and more. You will have opened way over 25 Arcane Keys before you start your New Game+ playthrough.
The only thing you need to be aware of, is that Arcane Chests respawn after a few days. Just open a couple of Chests once in a while – it would be a pain to need all 25 by the end of the game because of respawn time.
A Coven Restored Solve the mystery of Hiram Shaw’s church.
This is the longest mystery in the game, it stretches over a few Days. You need to have unlocked the Word of Power Reveal to unlock this area. See Atum´s Call on how to unlock it the word.
Get to Hiram Shaw´s Church
Talk to Agatha at the Church (if she isn´t there, wait a Day)
Explore the Church (you need to use “Open” on the doors, and “Reveal” near the papers on the table)
Talk to Dr. Strange
Wait 1 Day, then you can talk to Dr. Strange again the next morning
Retrieve the Vial of Symbiote (unlocks after fighting Fallen Venom in the clocktower as a part of the main story)
Return to the cave, and interact with the bones
Inspect the drawings on the table
Wait 1 Day, and then talk to Agatha to start the Stained Soil search
You can find all 3 locations in the video below
Talk to Agatha again
Find the Hanging Tree near the Everflowing Glade (use “Reveal” near the tree)
Pick up the Moon Seal
That completes the mystery and unlocks the next Blood Gate. Here you unlock the next Word of Power Purify. See Hyppus´Aid for more.
A Mother’s Gift Solve the mystery of Lilith’s Garden.
See Set´s Favor on how to earn the Word of Power Break, and complete the mystery of Lilith´s Garden – it´s only possible after earning the last Word of Power.
After earning “Break,” go back to Lilith´s Garden, you´ll see a stone wall behind the statue of Agatha. Use “Break” on the wall to reveal a ladder going down to a new area. Simply interact with it to complete the mystery – the trophy unlocks after the cutscene.
A Shining Light Reach maximum Light Balance.
Near the start of the game you´ll be introduced to the Light and Dark Balance system. To reach maximum Light or Dark alignment you need a total of 200 points. There are a different couple of ways you can affect this Balance, which are:
Dialogue – Light and Dark dialogue choices are marked with a white (Light) or black (Dark) icon.
Completing specific requests for heroes – some requests give muiltiple Dark or Light alignment points.
Playing specific Hunter cards – if you use 3 Light cards (Heal for example) and 1 Dark (Whip for example, then you wil get 1 Light point at the end of the fight.
If you stick with one alignment through the whole game, then you will achieve maximum Light/Dark Balance before the end of the game.
A Growing Darkness Reach maximum Dark Balance.
See A Shining Light for more info of the Light/Dark Balance system.
You need to start a New Game+ to earn this trophy, if you want to earn it the quickest way possible. If you start by getting 200 Light points (max alignment level), then you will need 400 Dark points to reach maximum Dark Balance. That´s why it´s faster to start a New Game+ – you will win the encounters easier and quicker, and get all the story-related dialogue where you can get alot of points towards Dark Balance.
On New Game+ it took me 27 in-game days to reach maximum Dark Balance.
Fully Armed Acquire every Hunter ability.
You will naturally unlock most of the Cards while playing the game. When you study Gamma Coil and new Hunter Cards show up (marked by “new” in the bottom), pick them to save them to your deck. Another method is simply crafting the Cards you don´t own. If you don´t have the trophy by the end of the game, go to Card Crafting and craft the last ones you need – see With a Box of Scraps on how to unlock Card Crafting.
List of Hunter abilities/Cards needed for the trophy:
All Out
Annihilation
Bands of Fire
Bladestorm
Call to Arms
Charge
Dark Blessing
Dark Heal
Deadly Ground
Fortify
Fury
Guarding Strike
Heal
Holy Burst
Holy Flame
Holy Gift
Holy Spark
Inspire
Last Sight
Merciless
Mindbender
Mindbreaker
Morning Star
Patience
Quick Slah
Slash
Whip
Wild Strike
Wrath
See You Absolute Legend on how to unlock Midnight Suns Challenges, and unlock the Legendary Card “Bladestorm” for the Hunter.
NOTE: You don´t need Legendary Cards earned from the Light or Dark Balance system to unlock this trophy.
In order to unlock Mission Challenges, you need to research “Sitrep” which unlock the T.A.L.O.N. upgrade in the War Room. Purchase the upgrade for Credits and it will unlock Challenges on each general mission. Before starting a general mission, you will see the Challenges to the right – here you need to activate them in order to complete them. It costs Intel to activate these Challenges, so if you feel like you aren´t going to complete the challenge, restart the encounter or reload your autosave from before you started the mission. This way you keep your Intel and can try again.
Complete any 10 Mission Challenges to earn the trophy.
You Have the Lead Complete a general mission led by every hero
When you look on a generel mission, you´ll see at Hero icon – that´s the Hero leading the mission. Complete 12 generel missions led by every Hero to unlock the trophy. There is no in-game counter or indication on which you have completed, take notes yourself to keep track.
List of characters that need to lead a general mission:
Blade
Captain Marvel
Ghost Rider
Doctor Strange
Iron Man
Magik
Nico
Captain America
Wolverine
Spider-Man
Scarlet Witch
Hulk
Back in Time for Lunch Complete a general mission in 2 turns or less.
I recommend playing an Easy difficulty mission, where you need to defeat a Nest Mother. Abuse the best Combat Items you have and use your best Heroes. If you fail to complete a specific mission in 2 turns or less, simply pause the game and restart the encounter.
If you pick a mission with “Defeat the Nest Mother” as the objective, first you want to destroy the enemies shield – the one guarding the next mother, next you want to damage her with everything you got, also use Cards with Quick to destroy some of her totems This causes some damage to her even though she´s protected. You can also use Shove to push an enemy into a totem for a bit of extra damage, without expending a Card Play. Again, restart encounter if you fail to defeat her in 2 turns or less.
We Have Ways Interrogate 5 enemies.
Before you can interrrogate enemies, you need to go through a couple of steps:
Complete one Hero Op with Captain Marvel
Reach research level 4 by studying Artifacts in the Forge
Research “Truth Serum”
Build the Strike Terminal in the War Room
Now, when you go on missions and defeat Hydra personnel, there´s a small chance that they become vulnerable for interrrogation. You need to play the “Interrogation” card which spawns in your hand, before the enemy is completely knocked out. The card show how many moves you can perform before you lose the option to interrogate the enemy.
Interrogate a total of 5 enemies for the trophy. Interrogating enemy gives you a bunch of Intel, which you can use on completing Mission Challenges.
KKRRAKATHOOM Spend 10 Heroism with a single ability.
The easiest way to get this trophy is to use an ability, marked with “X” in Heroism cost. Captain Marvel has an epic card called “Rain of Blows” which expends all available Heroism. Go to any mission, or the T.H.R.E.A.T. Room (if you want to keep your Combat Items completing/failing the encounter), build up a total of 10 Heroism. Wait until you have the “Rain of Blows” Card in your hand, and use it on any enemy to expend all your Heroism.
Quantity is Quality Use 8 hero abilities in a single turn.
You will get this trophy while going for T.H.R.E.A.T. Eliminated. When you are in the THREAT Room, all your Card Plays are refunded as long as you defeat at least one enemy with that Card. This extends your turn to as many enemies that you can defeat in one turn. There are way over 8 enemies when starting, simply defeat 8 using 8 Cards or more – as long as it´s during the same turn, you unlock the trophy.
Collateral Damage KO 4 enemies with a single environmental.
This trophy can be really frustrating, but there is an easy way to achieve. First you need to unlock the T.H.R.E.A.T. room – See T.H.R.E.A.T. Elimintated on how to unlock this option.
You need to use Magik and equip some specific Cards, which are:
Gather (brings enemies together. Modded version of the cards increases it´s area of effect)
Trap Door (moves an enemy to a desired spot)
It can be a bit tricky to get 4 enemies together during the first round + getting the desired Cards. Equip some Combat Items like Utility Belt, it lets you draw 2 more Cards. You can also equip Overdrive Serum to give yourself more Heroism (it´s unlocked late in the game), but you can do it without it.
Get enemies close to each other and get them to low health, again it can be a bit tricky and take a couple of tries. Gather enemies in one place, and move single enemies with Trap Door to set them up for an Enviromental explosive. Trigger the explosives when 4 enemies are close to each other and low on health.
Dream Team KO a villain with a Hero Combo.
First you need to unlock Hero Combo Cards. These type of Cards unlock pretty early in the game. You need to level up a Hero´s Friendship level to 1 and bring them into battle. The damage of these Cards are tied to the specific Hero´s Friendship Level that you are comboing with. These Cards have small chance of appearing in your hand when you draw Cards, so it is a bit luck-based. KO any Villian with any Hero Card to unlock the trophy.
Villians include:
Fallen Venom
Crossbones
Fallen Sabretooth
Fallen Scarlet Witch
Fallen Hulk
Dread Maiden
Speed Kills KO a villain with a Quick ability.
This trophy can earned on many occations during your regular playthrough. Many Heroes have Cards with “Quick.” This is usually a low damage Card that refunds a Card Play if it K.O.´s the targeted enemy. Lower any villians health low enough, activate your Quick Card and hover over the Villian. If he has a K.O. above his head, then you´ll know that he/she will get knocked out by the attack.
Villians include:
Fallen Venom
Crossbones
Fallen Sabretooth
Fallen Scarlet Witch
Fallen Hulk
Dread Maiden
Kitchen Sink Use 5 environmentals in a single turn.
This trophy is earned the easiest during an encounter in the T.H.R.E.A.T. Room. See T.H.R.E.A.T. Eliminated on how to unlock this option.
Equip any Combat Items that give Heroism (this is used for triggering the 5 enviromentals), and pick any Hero that you like. I recommend building your Heroism the first round, if you don´t have any good Combat Items that give Heroism. It´s important that you don´t knock any enemies into the explosives, you need these available during the turn you attempt this trophy.
With 5 Heroism, start by interacting with the platform in the middle and hit 1 enemy. Next you want to explode all 4 explosives around the center. If all 5 are used in on turn, the trophy unlocks.
Wilhelm Scream Knockback 2 enemies into Drops in a single turn.
This trophy requires you to insta-kill two enemies by dropping them into Drops. This can be the edge of the map, or Drops created with Hero Cards. First you need to Knockback Cards in hand, then you need to line up your Heroes. Line them up so you can knockback the enemies into your desired Drop area.
The easiest way is to drop two minion enemies – they have a 100% chance to K.O. when dropped, or damaged by anything. Keep an eye for an opportunity through the course of the game, then it will come naturally.
Not a Scratch Complete a general mission where no hero takes Health damage.
This trophy can be a bit tricky. I would recommend attempting this later in the story, because you´ll have better Hero Cards and more and better Combat Items. Pick a general mission with “Easy” as difficulty. The goal is to end the mission as quickly as possible. Do note that it is HEALTH damage, it´s okay that enemies chip away on your block.
You can abuse Combat Items to give 1 Hero Block and taunt all enemies. Wolverine could be good for this strategy, or even Captain America.
Pinball Wizard KO multiple enemies with a single Knockback 25 times.
This is easiest done on the minion enemies – they take one hit to K.O. Use one card which has “Knockback,” direct the line so it hits another enemy. The game needs to display K.O. above the two enemies for it to count towards the trophy.
You will most likely get this without even trying, and also pretty early in the game.
Needful Things Use 25 combat items.
You will most likely get this trophy by just playing the game. Combat Items are single-use Cards you can use 1-3 times during one encounter, depending on the amount of slots you have (You get more slots by researching projects at the Forge).
Trading Up Redraw 75 cards.
Throughout the course of the game, you´ll end up redrawing a lot of Cards. This is done by holding [square] during your turn. This trophy will come naturally while playing the game.
Big Guns Use 3 different Legendary hero abilities in a single mission.
This trophy is almost impossible to miss. During the final mission of the game you will get alot of legendary Cards (only for the duration of the mission). You need to play many of these to actually complete the missions, because of the amount of enemies. If you didn´t get during your first completion of the mission, you can simply replay it over and over. You are teleported back to the point before you started the mission, after completing it.
There are a total of 13 Reagents to find in Midnight Suns. The first 12 can be found in each of their own general area – I included multiple areas for some of them. The last Reagent Wundagore Everbloom only spawns during “Waxing Moon.” Open your map and check the top right corner after a mission – the map tells you which moon it is. Collecting 10 of each Reagent unlock the trophy Wisdom of the Woods.
Some Reagents respawn over time (after playing a few in-game Days), and even better way is to craft something from Agatha’s Cauldron. Crafting a recipe make some of the Reagents respawn on the Abbey Grounds. You can find the Cauldron in the library area. You unlock Agatha’s Cauldron as a part of the main story.
NOTE: You need to have 10 of each type in your inventory at the same time to unlock the trophy
Reagent types
Oyster Mushroom
Wolfsbane
Witch Hazel
Chicken Mushroom
Death Cap
Spider Lilly
Moon Flower
Doll´s Eyes
Corpse Flower
Dryad Saddle
Black Trumphet
Corpse Flower
Wundagore Everbloom
This video shows the general locations for the first 12 reagents, and all possible spawns for the Wundagore Everbloom.